with a bonus input description that didn't properly save and push at some other time 😂
Get rid of 3d packages for 2d roguelike game, add the unity default 2d packages, create a basic camera view and a couple canvas elements to render a 'title screen' for the moment.
Load menu items dynamically. Today is a test of Graphite
Add JSON representation of menu items. Today is also a test of (Graphite)[https://graphite.dev]
Create readme, mostly as a test of branching with (Graphite)[https://graphite.dev]
Day 02 Styling, testing Graphite
Day 02 HTML structure and also testing Graphite
Make cart dynamically controlled. Also a test of Graphite
Update README.md for Day 02. Also testing Graphite
Day 03 of Advent of CSS/Advent of JS. Also testing Graphite
Day 03 of Advent of CSS/Advent of JS. Also testing Graphite
Day 03 of Advent of CSS/ Advent of JS. Also testing Graphite
Readme for day 4. Also testing Graphite
Day 4 of Advent of JS / Advent of CSS. Also a test of Graphite